Here’s a very short animation clip I made using Iclone 7. I used Character creator 2 to create it and used iclone animation to make a brief clip. Most of these same animations you can use in your Unreal Engine 4 Project as taunts or even as movements. I will soon try to make a little cinematic clip using the animations as well.
Hey folks, as you’ll see in the video below I’ve made a lot of progress from the previous post I posted on my Unreal project. The graphics are improved and I was able to add some motions and character movements. You’ll see as I press 1 on the keyboard my character in this case I call her Tanya I’m able to make her start doing an air dance. And the camera isn’t exactly where I want it to be but I can fix that later. This is only a test to see how to use the engine and add in all the animations from Iclone 7/IClone Character Creator. There’s a few errors I made but I have gotten the concept of how this program works. Unreal Engine makes the projects very easy the hardest part is setting the blueprints and setting the animations in right. It also helps because they provide a debug log as well, but having animation blueprints help alot in the sense you don’t have to code anything really. The graphics can be improved as well. Stayed tuned once I complete a playable type game I’ll upload it to my blog. Thanks for reading and tell me what you think.
New short clip in the Kalan’s Art Gallery under 3-D Rendering tab. Check it out below more of my 3-D rendering’s will be coming soon. I’m currently downloading poser 11 and will be experimenting with that software program and still along with Daz Studio 3-D. Poser 11 is stronger in graphics and has a lot more features than Daz Studio. I’ll give you my feedback on different software’s for 3-D animation/rendering once I’ve gotten use to using Poser. Stay tuned!