Animations added in my Unreal Engine 4 Test Project

Hey folks, as you’ll see in the video below I’ve made a lot of progress from the previous post I posted on my Unreal project. The graphics are improved and I was able to add some motions and character movements. You’ll see as I press 1 on the keyboard my character in this case I call her Tanya I’m able to make her start doing an air dance. And the camera isn’t exactly where I want it to be but I can fix that later. This is only a test to see how to use the engine and add in all the animations from Iclone 7/IClone Character Creator. There’s a few errors I made but I have gotten the concept of how this program works. Unreal Engine makes the projects very easy the hardest part is setting the blueprints and setting the animations in right. It also helps because they provide a debug log as well, but having animation blueprints help alot in the sense you don’t have to code anything really. The graphics can be improved as well. Stayed tuned once I complete a playable type game I’ll upload it to my blog. Thanks for reading and tell me what you think.


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